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operating system question answer

 

Q1. Explain the two models of interprocess communication? What are the

strengths and weaknesses of the two approaches?

 

Interprocess communication is the mechanism provided by the operating system that allows processes to communicate with each other. This communication could involve a process letting another process know that some event has occurred or transferring of data from one process to another.

A diagram that illustrates interprocess communication is as follows:

The models of interprocess communication are as follows:

1.Shared Memory Model

Shared memory is the memory that can be simultaneously accessed by multiple processes. This is done so that the processes can communicate with each other. All POSIX systems, as well as Windows operating systems use shared memory.

Advantage of Shared Memory Model

Memory communication is faster on the shared memory model as compared to the message passing model on the same machine.

Disadvantages of Shared Memory Model

Some of the disadvantages of shared memory model are as follows:

  • All the processes that use the shared memory model need to make sure that they are not writing to the same memory location.
  • Shared memory model may create problems such as synchronization and memory protection that need to be addressed.

2.Message Passing Model

Multiple processes can read and write data to the message queue without being connected to each other. Messages are stored on the queue until their recipient retrieves them. Message queues are quite useful for interprocess communication and are used by most operating systems.

Advantage of Messaging Passing Model

The message passing model is much easier to implement than the shared memory model.

Disadvantage of Messaging Passing Model

The message passing model has slower communication than the shared memory model because the connection setup takes time.

A diagram that demonstrates the shared memory model and message passing model is given as follows:

Q2. How the semaphores help in the process synchronization? Differentiate

between binary and counting semaphore?

 

 

 

How the semaphores help in the process synchronization?

Semaphores are integer variables that are used to solve the critical section problem by using two atomic operations, wait and signal that are used for process synchronization.

The definitions of wait and signal are as follows −

  • Wait

The wait operation decrements the value of its argument S, if it is positive. If S is negative or zero, then no operation is performed.

wait(S)

{

while (S<=0);

 

S--;

}

  • Signal

The signal operation increments the value of its argument S.

signal(S)

{

S++;

}

 

 

 

 

 

The two common kinds of semaphores are

  • Counting semaphores
  • Binary semaphores.

Counting Semaphores

This type of Semaphore uses a count that helps task to be acquired or released numerous times. If the initial count = 0, the counting semaphore should be created in the unavailable state.

However, If the count is > 0, the semaphore is created in the available state, and the number of tokens it has equals to its count.

Binary Semaphores

The binary semaphores are quite similar to counting semaphores, but their value is restricted to 0 and 1. In this type of semaphore, the wait operation works only if semaphore = 1, and the signal operation succeeds when semaphore= 0. It is easy to implement than counting semaphores.

Q3. Write short notes on

     a) Dekker’s Solution

     b)Peterson Solution

 

 

 

a)    Dekker’s Solution

Dekker’s Solution. Dekker’s algorithm was the first provably-correct solution to the critical section problem. It allows two threads to share a single-use resource without conflict, using only shared memory for communication. It avoids the strict alternation of a naïve turn-taking algorithm, and was one of the first mutual exclusion algorithms to be invented.

b)     Although there are many versions of Dekker’s Solution, the final or 5th version is the one that satisfies all of the above conditions and is the most efficient of them all.

c)     Note – Dekker’s Solution, mentioned here, ensures mutual exclusion between two processes only, it could be extended to more than two processes with the proper use of arrays and variables.

d)     Algorithm – It requires both an array of Boolean values and an integer variable:

e)     var flag: array [0..1] of boolean;

f)       turn: 0..1;

g)     repeat

h)      

i)               flag[i] := true;

j)               while flag[j] do

k)                     if turn = j then

l)                       begin

m)                          flag[i] := false;

n)                             while turn = j do no-op;

o)                             flag[i] := true;

p)                     end;

q)      

r)                      critical section

s)       

t)              turn := j;

u)             flag[i] := false;

v)      

w)                   remainder section

until false;

b)Peterson Solution-

The producer consumer problem (or bounded buffer problem) describes two processes, the producer and the consumer, which share a common, fixed-size buffer used as a queue. Producer produce an item and put it into buffer. If buffer is already full then producer will have to wait for an empty block in buffer. Consumer consume an item from buffer. If buffer is already empty then consumer will have to wait for an item in buffer. Implement Peterson’s Algorithm for the two processes using shared memory such that there is mutual exclusion between them. The solution should have free from synchronization problems.

Peterson’s algorithm –

// code for producer (j)

  

// producer j is ready

// to produce an item

flag[j] = true;

  

// but consumer (i) can consume an item

turn = i;

  

// if consumer is ready to consume an item

// and if its consumer's turn

while (flag[i] == true && turn == i)

  

    { // then producer will wait }

  

    // otherwise producer will produce

    // an item and put it into buffer (critical Section)

  

    // Now, producer is out of critical section

    flag[j] = false;

    // end of code for producer

  

    //--------------------------------------------------------

    // code for consumer i

  

    // consumer i is ready

    // to consume an item

    flag[i] = true;

  

    // but producer (j) can produce an item

    turn = j;

  

    // if producer is ready to produce an item

    // and if its producer's turn

    while (flag[j] == true && turn == j)

  

        { // then consumer will wait }

  

        // otherwise consumer will consume

        // an item from buffer (critical Section)

  

        // Now, consumer is out of critical section

        flag[i] = false;

 

// end of code for consumer

 

 

 

 

 

 

Q4. Explain in brief about the Dining Philosopher Problem and how it can be minimised.

ANSWER

 

The Dining Philosopher Problem – The Dining Philosopher Problem states that K philosophers seated around a circular table with one chopstick between each pair of philosophers. There is one chopstick between each philosopher. A philosopher may eat if he can pickup the two chopsticks adjacent to him. One chopstick may be picked up by any one of its adjacent followers but not both.

Semaphore Solution to Dining Philosopher –

Each philosopher is represented by the following pseudocode:

 

process P[i]
 while true do
   {  THINK;
      PICKUP(CHOPSTICK[i], CHOPSTICK[i+1 mod 5]);
      EAT;
      PUTDOWN(CHOPSTICK[i], CHOPSTICK[i+1 mod 5];
   }

how it can be minimised?

The challenge in the dining philosophers problem is to design a protocol so that the philosophers do not deadlock (i.e. every philosopher has a chopstick), and so that no philosopher starves (i.e. when a philosopher is hungry, he/she eventually gets the chopsticks). Additionally, our protocol should try to be as efficient as possible -- in other words, we should try to minimize the time that philosophers spent waiting to eat.

 

 

Q5. Explain the critical section? Mention the minimum requirements that

should be satisfied by a solution to critical section problem?

 

ANSWER

  CRITICAL SECTION-

  The critical section is a code segment where the shared variables can be accessed. An atomic action is required in a critical section i.e. only one process can execute in its critical section at a time. All the other processes have to wait to execute in their critical sections.

minimum requirements that should be satisfied by a solution to critical section problem

The critical section problem needs a solution to synchronize the different processes. The solution to the critical section problem must satisfy the following conditions −

  • Mutual Exclusion

Mutual exclusion implies that only one process can be inside the critical section at any time. If any other processes require the critical section, they must wait until it is free.

  • Progress

Progress means that if a process is not using the critical section, then it should not stop any other process from accessing it. In other words, any process can enter a critical section if it is free.

  • Bounded Waiting

Bounded waiting means that each process must have a limited waiting time. Itt should not wait endlessly to access the critical section.

 

Q6. Show how wait () and signal () semaphore operations could be

implemented in multiprocessor environments, using the Test and Set ()

instruction. The solution should exhibit minimal busy waiting.

 

ANSWER-

To overcome the need for busy waiting the wait and signal semaphore operations are used. When a process executes the wait operation and finds that the semaphore value is not positive, it must wait. However, rather than busy waiting, the process can block itself. The block operation places a process into a waiting queue associated with the semaphore, and the state of the process is switched to the waiting state. Then, control is transferred to the CPU scheduler, which selects another process to execute.

            A process that is blocked, waiting on a semaphore S, should be restarted when some other process executes a signal operation. The process is restarted by a wakeup operation, which changes the process from the waiting state to the ready state. The process is then placed in the ready queue.(The CPU may or may not be switched from the running process to the newly ready process, depending on the CPU-scheduling algorithm.)

            Each semaphore has an integer value and a list of processes. When a process must wait on a semaphore, it is added to the list of processes. A signal operation removes one process from the list of waiting processes and awakens that process.

 

The wait semaphore operation can be defined as

 

            void wait (semaphore S){

                        S.value--;

                        if(S.value<0){

                                    add this process to S.L;

                                    block();

}

}

The signal semaphore operation can now be defined as

 

            void signal (semaphore S){

                        S.value++;

                        if(S.value <= 0){

                        remove a process P from S.L;

                        wakeup(P);

}

}

The block of operation suspends the process that invokes it. The wakeup (P) operation resumes the execution of a blocked process P. These two operations are provided by the operating system as basic system calls. Although under the classical definition of semaphores with busy waiting the semaphore value is never negative, this implementation may have negative semaphore values. If the semaphore value is negative, its magnitude is the number of process waiting on that semaphore.

 

Q7. Explain in brief about the Sleeping Barber Problem with its solution.

ANSWER-

Problem : The analogy is based upon a hypothetical barber shop with one barber. There is a barber shop which has one barber, one barber chair, and n chairs for waiting for customers if there are any to sit on the chair.

·         If there is no customer, then the barber sleeps in his own chair.

·         When a customer arrives, he has to wake up the barber.

·         If there are many customers and the barber is cutting a customer’s hair, then the remaining customers either wait if there are empty chairs in the waiting room or they leave if no chairs are empty.

·         Solution : The solution to this problem includes three semaphores.First is for the customer which counts the number of customers present in the waiting room (customer in the barber chair is not included because he is not waiting). Second, the barber 0 or 1 is used to tell whether the barber is idle or is working, And the third mutex is used to provide the mutual exclusion which is required for the process to execute. In the solution, the customer has the record of the number of customers waiting in the waiting room if the number of customers is equal to the number of chairs in the waiting room then the upcoming customer leaves the barbershop.

·          

·        

·         When the barber shows up in the morning, he executes the procedure barber, causing him to block on the semaphore customers because it is initially 0. Then the barber goes to sleep until the first customer comes up.

·         When a customer arrives, he executes customer procedure the customer acquires the mutex for entering the critical region, if another customer enters thereafter, the second one will not be able to anything until the first one has released the mutex. The customer then checks the chairs in the waiting room if waiting customers are less then the number of chairs then he sits otherwise he leaves and releases the mutex.

·         If the chair is available then customer sits in the waiting room and increments the variable waiting value and also increases the customer’s semaphore this wakes up the barber if he is sleeping.

·         At this point, customer and barber are both awake and the barber is ready to give that person a haircut. When the haircut is over, the customer exits the procedure and if there are no customers in waiting room barber sleeps.

 

Q8. Explain in detail about the principle of Concurrency.

ANSWER-

Concurrency is the tendency for things to happen at the same time in a system. It also refers to techniques that make program more usable. Concurrency can be implemented and is used a lot on single processing units, nonetheless it may benefit from multiple processing units with respect to speed. If an operating system is called a multi-tasking operating system, this is a synonym for supporting concurrency. If you can load multiple documents simultaneously in the tabs of your browser and you can still open menus and perform more actions, this is concurrency. If you run distributed-net computations in the background, that is concurrency.

 

Concurrency is the interleaving of processes in time to give the appearance of simultaneous execution.

Thus it differs from parallelism, which offers genuine simultaneous execution. However the issues and difficulties raised by the two overlap to a large extent:

• Sharing global resources safely is difficult;

• Optimal allocation of resources is difficult;

• Locating programming errors can be difficult, because the contexts in which errors occur cannot always be reproduced easily.

Parallelism also introduces the issue that different processors may run at different speeds, but again this problem is mirrored in concurrency because different processes progress at different rates.

P2 enters this code, and runs it to completion, reading and displaying the character y.

P1 is resumed, but chin now contains the character y, so P1 displays the wrong character. The essence of the problem is the shared global variable chin. P1 sets chin, but this write is subsequently lost during the execution of P2.

The general solution is to allow only one process at a time to enter the code that accesses chin: such code is often called a critical section. When one process is inside a critical section of code, other processes must be prevented from entering that section.

This requirement is known as mutual exclusion.

Mutual Exclusion

Mutual exclusion is in many ways the fundamental issue in concurrency. It is the requirement that when a process P is accessing a shared resource R, no other process should be able to access R until P has finished with R.

Examples of such resources include files, I/O devices such as printers, and shared data structures.

There are essentially three approaches to implementing mutual exclusion. Leave the responsibility with the processes themselves: this is the basis of most software approaches.

These approaches are usually highly error-prone and carry high overheads. • Allow access to shared resources only through special-purpose machine instructions: i.e. a hardware approach. These approaches are faster but still do not offer a complete solution to the problem, e.g. they cannot guarantee the absence of deadlock and starvation. • Provide support through the operating system, or through the programming language.

Q9. Illustrate the characteristics of mutual exclusion using centralized approach.

ANSWER-

characteristics of mutual exclusion using centralized approach.

·         In centralized algorithm one process is elected as the coordinator which may be the machine with the highest network address.

·         Whenever a process wants to enter a critical region, it sends a request message to the coordinator stating which critical region it wants to enter and asking for permission. If no other process is currently in that critical region, the coordinator sends back a reply granting permission, as shown in Fig (a). When the reply arrives, the requesting process enters the critical region.

  • Suppose another process 2 shown in Fig (b), asks for permission to enter the same critical region. Now the coordinator knows that a different process is already in the critical region, so it cannot grant permission. The coordinator just refrains from replying, thus blocking process 2, which is waiting for a reply or it could send a reply saying ‘permission denied.’
  • When process 1 exits the critical region, it sends a message to the coordinator releasing its exclusive access as shown in Fig (c).
  • The coordinator takes the first item off the queue of deferred requests and sends that process a grant message. If the process was still blocked it unblocks and enters the critical region.
  • If an explicit message has already been sent denying permission, the process will have to poll for incoming traffic or block later. When it sees the grant, it can enter the critical region.
  • Advantages:
    • Algorithm guarantees mutual exclusion by letting one process at a time into each critical region.
    • It is also fair as requests are granted in the order in which they are received.
    • No process ever waits forever so no starvation.
    • Easy to implement so it requires only three messages per use of a critical region (request, grant, release).
    • Used for more general resource allocation rather than just managing critical regions.
  • Disadvantages:
    • The coordinator is a single point of failure, the entire system may go down if it crashes.
    • If processes normally block after making a request, they cannot distinguish a dead coordinator from ‘‘permission denied’’ since no message comes back.
    • In a large system a single coordinator can become a performance bottleneck.

 

Q10. In Process generation what are the three 3 states of the process scheduler,

Explain the three state process model.

A scheduler is a type of system software that allows you to handle process scheduling.

There are mainly three types of Process Schedulers:

1.      Long Term

2.      Short Term

3.      Medium Term

Long Term Scheduler

Long term scheduler is also known as a job scheduler. This scheduler regulates the program and select process from the queue and loads them into memory for execution. It also regulates the degree of multi-programing.

However, the main goal of this type of scheduler is to offer a balanced mix of jobs, like Processor, I/O jobs., that allows managing multiprogramming.

Medium Term Scheduler

Medium-term scheduling is an important part of swapping. It enables you to handle the swapped out-processes. In this scheduler, a running process can become suspended, which makes an I/O request.

A running process can become suspended if it makes an I/O request. A suspended processes can't make any progress towards completion. In order to remove the process from memory and make space for other processes, the suspended process should be moved to secondary storage.

Short Term Scheduler

Short term scheduling is also known as CPU scheduler. The main goal of this scheduler is to boost the system performance according to set criteria. This helps you to select from a group of processes that are ready to execute and allocates CPU to one of them. The dispatcher gives control of the CPU to the process selected by the short term scheduler.

Difference between Schedulers

Long-Term Vs. Short Term Vs. Medium-Term

Long-Term

Short-Term

Medium-Term

Long term is also known as a job scheduler

Short term is also known as CPU scheduler

Medium-term is also called swapping scheduler.

It is either absent or minimal in a time-sharing system.

It is insignificant in the time-sharing order.

This scheduler is an element of Time-sharing systems.

Speed is less compared to the short term scheduler.

Speed is the fastest compared to the short-term and medium-term scheduler.

It offers medium speed.

Allow you to select processes from the loads and pool back into the memory

It only selects processes that is in a ready state of the execution.

It helps you to send process back to memory.

Offers full control

Offers less control

Reduce the level of multiprogramming.

 

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